Growth — stats and drops in Valheim

Growth · Plains
Creature overview
Base health (0★): 100. Primary biome: Plains. Weaknesses: Blunt, Fire. Immunity: Poison.
Drops: Growth Trophy, Tar.
Behavior
- Sight range
- 30 m
- Sight angle before alert
- ±90°
- Hearing limit
- 9,999 m
- Ally alert range
- 9,999 m
- Avoids water
- Yes
- Attacks player structures
- Yes
These are AI settings. Sight depends on stealth and obstacles; hearing depends on target noise. Indoors, hearing is capped at 12 m. The sight angle applies before alert.
Stats by star level
| Stars | Health | Damage multiplier |
|---|---|---|
| 0★ | 100 | ×1 |
Attacks
- Blunt: 45, Poison: 50 · AI attack range 15 m
Damage resistances
- Blunt
- Weak
- Slash
- Resistant
- Pierce
- Resistant
- Fire
- Weak
- Frost
- Resistant
- Lightning
- Normal damage
- Poison
- Immunity
- Spirit
- Normal damage
Drops without stars
| Item | Quantity | Base chance |
|---|---|---|
| Growth Trophy | 1 | 10% |
| Tar | 1 | 100% |
Where and when it spawns
Locations and dungeons · Day and night · 0–0★
Locations and dungeons · Day and night · 0–0★
Plains · Day and night · 0–0★
Valheim biomes
Trophies for ballista targeting
Values exclude world difficulty, player count and active effects. Special projectiles and summoned creatures may use separate values.
Source: Valheim game files, Steam build 25909357. Database updated 2026-10-20. Some gathering sources and spawn conditions may not have been identified.