Neck — stats and drops in Valheim

Neck · Meadows
Creature overview
Base health (0★): 5. Primary biome: Meadows. Weaknesses: Fire. Immunity: Spirit.
Drops: Neck Tail, Neck Trophy.
Behavior
- Sight range
- 20 m
- Sight angle before alert
- ±90°
- Hearing limit
- 20 m
- Ally alert range
- 6 m
- Fire
- Afraid of fire
- Attacks player structures
- Yes
These are AI settings. Sight depends on stealth and obstacles; hearing depends on target noise. Indoors, hearing is capped at 12 m. The sight angle applies before alert.
Stats by star level
| Stars | Health | Damage multiplier |
|---|---|---|
| 0★ | 5 | ×1 |
| 1★ | 10 | ×1.5 |
| 2★ | 15 | ×2 |
Attacks
- Slash: 6 · AI attack range 1.2 m
Damage resistances
- Blunt
- Normal damage
- Slash
- Normal damage
- Pierce
- Normal damage
- Fire
- Weak
- Frost
- Normal damage
- Lightning
- Normal damage
- Poison
- Resistant
- Spirit
- Immunity
Drops without stars
| Item | Quantity | Base chance |
|---|---|---|
| Neck Tail | 1 | 70% |
| Neck Trophy | 1 | 5% |
Where and when it spawns
Meadows · Day and night · 0–2★
Meadows · Day and night · 0–2★
Valheim biomes
Trophies for ballista targeting
Values exclude world difficulty, player count and active effects. Special projectiles and summoned creatures may use separate values.
Source: Valheim game files, Steam build 25909357. Database updated 2026-10-20. Some gathering sources and spawn conditions may not have been identified.