Tick — stats and drops in Valheim

Tick · Mistlands
Creature overview
Base health (0★): 50. Primary biome: Mistlands. Weaknesses: Pierce. Immunity: Spirit.
Drops: Blood Clot, Tick Trophy.
Behavior
- Sight range
- 30 m
- Sight angle before alert
- ±90°
- Hearing limit
- 9,999 m
- Ally alert range
- 20 m
- Avoids water
- Yes
- Attacks player structures
- Yes
These are AI settings. Sight depends on stealth and obstacles; hearing depends on target noise. Indoors, hearing is capped at 12 m. The sight angle applies before alert.
Stats by star level
| Stars | Health | Damage multiplier |
|---|---|---|
| 0★ | 50 | ×1 |
| 1★ | 100 | ×1.5 |
| 2★ | 150 | ×2 |
Attacks
- Pierce: 50 · AI attack range 4 m
Damage resistances
- Blunt
- Normal damage
- Slash
- Normal damage
- Pierce
- Weak
- Fire
- Normal damage
- Frost
- Normal damage
- Lightning
- Normal damage
- Poison
- Normal damage
- Spirit
- Immunity
Drops without stars
| Item | Quantity | Base chance |
|---|---|---|
| Blood Clot | 1 | 100% |
| Tick Trophy | 1 | 5% |
Where and when it spawns
Mistlands · Night · 0–2★
Locations and dungeons · Day and night · 0–0★
Locations and dungeons · Day and night · 0–2★
Locations and dungeons · Day and night · 0–2★
Mistlands · Day and night · 0–0★
Mistlands · Day and night · 0–2★
Valheim biomes
Trophies for ballista targeting
Values exclude world difficulty, player count and active effects. Special projectiles and summoned creatures may use separate values.
Source: Valheim game files, Steam build 25909357. Database updated 2026-10-20. Some gathering sources and spawn conditions may not have been identified.